Spaceport is one of the oldest levels that has been in the development for the game,my colleague Esbjörn Nord did the early concepts for the map around early 2019-2020 which then was taken by our artists Pontus Ryman And Lenz Monath to build the first version of the level which would eventually change and evolve a lot during the games development.After the games pivot a lot more structures were added and smaller point of interests were put into the map to make gameplay better. I made some of the designs for the structures as well as interior style explorations and rocket parts gathered around the map.
Art Director: Andrew Svanberg Hamilton, Tahir Tanis, Robert Sammelin
Lead Environment Artist: Darko Pracic
Environment Art Team: Daniel Henefalk, Michael Anderson, Maarten Nielen, Wirachaya Tachakomol
Creative Director: Stefan Strandberg